Dorkbot Melbourne, 4pm this Sunday

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Dorkbot Melbourne, 4pm this Sunday

Ross Bencina-3-3
[please spread the word far and wide!]

Dorkbot Melbourne
>>> people doing strange things with electricity <<<
4pm, Sunday 29th June, 2008
Level 1, 124a Johnston St Fitzroy 3065 (just east of Brunswick St).

This Sunday Dorkbot Melbourne once again brings together inspired and
inspiring minds from all over Melbourne. Everyone with an interest in doing
strange things with electricity is invited to come along and check out the
presentations and participate in lively discussion. Doors open at 4pm,
presentations start at 4.30 sharp. Bring your friends. Bring drinks and
nibblies of your choice. Scheduled talks are outlined below.

As usual there will be an opportunity for anyone to spend a couple of
minutes explaining what they're up to, promoting related activities and
events, or requesting help. You're welcome to just turn up and ask on the
day, but feel free to let us know in advance. Also, please get in touch with
us at ( [hidden email] ) if you'd like to present something at
a future dorkbot.


::: Gestural Control for Computer Music Performance (or some fun monome
hacks) :::
Mark Pedersen ~ Chailight Productions sound/instrument design ~
http://www.chailight.com

Mark will demo his application of a mildly hacked monome (http://
www.monome.org) to gestural control of music performance using  parameter
interpolation for timbral control and spatialisation. The discussion will
cover the idea of building user-configurable intention maps presented at
ICOMCS (http://marcs.uws.edu.au/links/ICoMusic/), as well as  the challenges
of applying gestural control for live surround-sound performance.  Also on
show will be work in progress on an RGB monome-like button pad inspired by
http://www.upwardnotnorthward.com  ... and there'll be lots of blinking
lights.


::: eidosand -- nonverbal communication in MultiUser Virtual Environments
:::
Troy Innocent & Stewart Haines

In this project, methods for nonverbal communication in digital games and
virtual worlds are explored as alternatives to chat and other text-based
forms of communication. Inspired by pre-liguistic societies and pictographic
languages, the design of a new system called 'symbolchat' for virtual worlds
has been developed. An online game is developed that uses this system at
various levels in the game world. Reflecting upon the design and development
of this system, and observation of it in use by players the application and
role of nonverbal communication in digital games and virtual worlds is
explored.

In the game, players are encouraged to engage in free play with an abstract
environment constructed from image and sound. Via this MultiUser Virtual
Environment, play with the interface and world via its unique audiovisual
syntax allows the exploration of alternative modes of communication within
electronic spaces.
[ http://www.iconica.org ]
[ http://stewarthaines.com ]



Monthly dorkbot Melbourne meetings are scheduled for the last Sunday of
every month (except December) so whack it in your diary now.

Hope to see you there!


The Melbourne dorkbot overlords: Javier, Ross, Jon and Jesse


[hidden email]
http://dorkbot.org/dorkbotmelbourne/
http://projects.dorkbot.org/dorkbot-wiki/DorkbotMelbWiki


P.S. Check our website to subscribe to our annoucement and discussion lists.



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.........dorkbot: people doing strange things with electricity..........
..........................http://dorkbot.org............................
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